Update 5 (2/10)
Indoor Level » Devlog
In this new update I am trying to engage the player with the drive to save their brother using text. I am also using text to make a timer give the player a sense of urgency to save their brother in time. I am also using keys hidden around the map to make the player look around with added stress because of the timer. The timer also adds stress to the parkour.
Get Indoor Level
Indoor Level
For Game Design 1
Status | In development |
Author | Kelsey Loving |
Genre | Platformer |
More posts
- Update 6 (10/18)Oct 19, 2022
- Update 4 (9/25)Sep 25, 2022
- To-do list(9/21)Sep 21, 2022
- Update 3 (9/18)Sep 19, 2022
- Update 2 (9/11)Sep 12, 2022
- Update 1 (9/4)Sep 07, 2022
Leave a comment
Log in with itch.io to leave a comment.